![]() According to Gregg Mayles, having two players on a single screen was challenging, while split-screen multiplayer was unfeasible. , Donkey Kong Country was one of the first games for a mainstream home video game console to use pre-rendered 3D graphics, a technique used in the earlier 1993 Finnish game Stardust for the Amiga. The team planned to have Donkey Kong wear a hard hat in mine levels, but this was replaced by Squawks the Parrot due to palette limitations and animation problems.
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